Interview with Beat Estermann, Project Coordinator Open Cultural Hackathon 2016
The second Swiss Open Cultural Data Hackathon took place on 1-2 July 2016 at the Basel University Library. It was organised by the OpenGLAM.ch working group in cooperation with the Basel University Library, infoclio.ch and other partners.
A complete list of Hackathons projects as well as a list of available datasets can be found on the Open Glam Hackathon website.
Interview with Beat Estermann, Project Coordinator Open Cultural Hackathon 2016
Interview mit Felix Winter, Vice-Director University Library Basel
Interview mit Oleg Lavrovky, Opendata.ch
The computer produces animations. Dada! All your artworks are belong to us. We build the parameters, you watch the animations. Words, images, collide together into ever changing, non-random, pseudo-random, deliberately unpredictable tensile moments of social media amusement. Yay!
The computer produces animations. Dada! All your artworks are belong to us. We build the parameters, you watch the animations. Words, images, collide together into ever changing, non-random, pseudo-random, deliberately unpredictable tensile moments of social media amusement. Yay!
For this first prototype we used Walter Serner’s Text “Letzte Lockerung – Manifest Dada” as a source. This text is consequently reconfigured, rewritten and thereby reinterpreted by the means of machine learning using “char-rnm”.
Images in the public domain snatched out of the collection “Wandervögel” from the Schweizerische Sozialarchiv.
The goal of the project is to develop an ontology for the performing arts domain that allows to describe the holdings of the Swiss Archives for the Performing Arts (formerly Swiss Theatre Collection and Swiss Dance Collection) and other performing arts related holdings, such as the holdings represented on the Performing Arts Portal of the Specialized Information Services for the Performing Arts (Goethe University Frankfurt).
The goal of the project is to develop an ontology for the performing arts domain that allows to describe the holdings of the Swiss Archives for the Performing Arts (formerly Swiss Theatre Collection and Swiss Dance Collection) and other performing arts related holdings, such as the holdings represented on the Performing Arts Portal of the Specialized Information Services for the Performing Arts (Goethe University Frankfurt).
See also: Project "Linked Open Theatre Data"
2017:
2016:
We are developing many resources built around linguistic data, for languages around the world.
We are developing many resources built around linguistic data, for languages around the world. At the Cultural Data hackathon, we are hoping for help with:
The Historical Dictionary of Switzerland (HDS) is an academic reference work which documents the most important topics and objects of Swiss history from prehistory up to the present.
The Historical Dictionary of Switzerland (HDS) is an academic reference work which documents the most important topics and objects of Swiss history from prehistory up to the present.
The HDS digital edition comprises about 36.000 articles organized in 4 main headword groups:
- Biographies,
- Families,
- Geographical entities and
- Thematical contributions.
Beyond the encyclopaedic description of entities/concepts, each article contains references to primary and secondary sources which supported authors when writing articles.
We have the following data:
* metadata information about HDS articles Historical Dictionary of Switzerland comprising:
* Le Temps digital archive for the year 1914
Our projects revolve around linking the HDS to external data and aim at:
We used web-services to annotate text with named entities:
- Dandelion
- Alchemy
- OpenCalais
Named entity mentions (persons and places) are matched against entity labels of HDS entries and directly linked when only one HDS entry exists.
Further developments would includes:
- handling name variants, e.g. 'W.A. Mozart' or 'Mozart' should match 'Wolfgang Amadeus Mozart' .
- real disambiguation by comparing the newspaper article context with the HDS article context (a first simple similarity could be tf-idf based)
- working with a more refined NER output which comprises information about name components (first, middle,last names)
We work on the list of references in all articles of the HDS, with three goals:
The dataset comes from the HDS metadata. It contains lists of references in every HDS article:
Result of source disambiguation and look-up into SwissBib:
Bibliographic coupling network of the HDS articles (giant component). In Bibliographic coupling two articles are connected if they cite the same source at least once.
Biographies (white), Places (green), Families (blue) and Topics (red):
Ci-citation network of the HDS sources (giant component of degree > 15). In co-citation networks, two sources are connected if they are cited by one or more articles together.
Publications (white), Works of the subject of an article (green), Archival sources (cyan) and Critical editions (grey):
Some figures
Raw MACS data:
Transforming data.
Visualizing MACS data with Neo4j:
Visualization showing 300 respectively 1500 relationships:
Visualization showing 3000 relationships. For an exploration of the relations you find a high-res picture here graph_3000_relations.png (10.3MB)
Please show me the shortest path between “Rechtslehre” und “Ernährung”:
Some figures
*its not as easy as it sounds
Wir arbeiten mit den Daten zu den Dokumenten von 1848-1975 aus der Datenbank Dodis und nutzen hierfür Nodegoat.
Wir arbeiten mit den Daten zu den Dokumenten von 1848-1975 aus der Datenbank Dodis und nutzen hierfür Nodegoat.
Animation (mit click öffnen):
We developed an interactive visualization of the migration flow of (mostly jewish) refugees migrating to or through Switzerland between 1898-1975. We used the API of google maps to show the movement of about 20'000 refugees situated in 535 locations in Switzerland.
We developed an interactive visualization of the migration flow of (mostly jewish) refugees migrating to or through Switzerland between 1898-1975. We used the API of google maps to show the movement of about 20'000 refugees situated in 535 locations in Switzerland.
One of the major steps in the development of the visualization was to clean the data, as the migration route is given in an unstructured way. Further, we had to overcame technical challenges such as moving thousands of marks on a map all at once.
The journey of a refugee starts with the place of birth and continues with the place from where Switzerland was entered (if known). Then a series of stays within Switzerland is given. On average a refugee visited 1 to 2 camps or homes. Finally, the refugee leaves Switzerland from a designated place to a destination abroad. Due to missing information some of the dates had to be estimated, especially for the date of leave where only 60% have a date entry.
The movements of all refugees can be traced over time in the period of 1898-1975 (based on the entry date). The residences in Switzerland are of different types and range from poor conditions as in prison camps to good conditions as in recovery camps. We introduced a color code to display different groups of camps and homes: imprisoned (red), interned (orange), labour (brown), medical (green), minors (blue), general (grey), unknown (white).
As additional information, to give the dots on the map a face, we researched famous people who stayed in Switzerland in the same time period. Further, historical information were included to connect the movements of refugees to historical events.
The Codex Manesse, or «Große Heidelberger Liederhandschrift», is an outstanding source of Middle High German Minnesang, a book of songs and poetry the main body of which was written and illustrated between 1250 and 1300 in Zürich, Switzerland. The Codex, produced for the Manesse family, is one of the most beautifully illustrated German manuscripts in history.
The Codex Manesse, or «Große Heidelberger Liederhandschrift», is an outstanding source of Middle High German Minnesang, a book of songs and poetry the main body of which was written and illustrated between 1250 and 1300 in Zürich, Switzerland. The Codex, produced for the Manesse family, is one of the most beautifully illustrated German manuscripts in history.
The Codex Manesse is an anthology of the works of about 135 Minnesingers of the mid 12th to early 14th century. For each poet, a portrait is shown, followed by the text of their works. The entries are ordered by the social status of the poets, starting with the Holy Roman Emperor Heinrich VI, the kings Konrad IV and Wenzeslaus II, down through dukes, counts and knights, to the commoners.
Page 262v, entitled «Herr Gœli», is named after a member of the Golin family originating from Badenweiler, Germany. «Herr Gœli» may have been identified either as Konrad Golin (or his nephew Diethelm) who were high ranked clergymen in 13th century Basel. The illustration, which is followed by four songs, shows «Herrn Gœli» and a friend playing a game of Backgammon (at that time referred to as «Pasch», «Puff», «Tricktrack», or «Wurfzabel»). The game is in full swing, and the players argue about a specific move.
Join in and start playing a game of backgammon against «Herrn Gœli». But watch out: «Herr Gœli» speaks Middle High German, and despite his respectable age he is quite lucky with the dice!
You control the white stones. The object of the game is to move all your pieces from the top-left corner of the board clockwise to the bottom-left corner and then off the board, while your opponent does the same in the opposite direction. Click on the dice to roll, click on a stone to select it, and again on a game space to move it. Each die result tells you how far you can move one piece, so if you roll a five and a three, you can move one piece five spaces, and another three spaces. Or, you can move the same piece three, then five spaces (or vice versa). Rolling doubles allows you to make four moves instead of two.
Note that you can't move to spaces occupied by two or more of your opponent's pieces, and a single piece without at least another ally is vulnerable to being captured. Therefore it's important to try to keep two or more of your pieces on a space at any time. The strategy comes from attempting to block or capture your opponent's pieces while advancing your own quickly enough to clear the board first.
And don't worry if you don't understand what «Herr Gœli» ist telling you in Middle High German: Point your mouse to his message to get a translation into modern English.
2016/07/01 v1.0: Index page, basic game engine
2016/07/02 v1.1: Translation into Middle High German, responsive design
2016/07/04 v1.11: Minor bug fixes
The group discussed the usage of historical maps and geodata using the Wikimedia environment. Out of the discussion we decided to work on 4 learning items and one small hack.
The group discussed the usage of historical maps and geodata using the Wikimedia environment. Out of the discussion we decided to work on 4 learning items and one small hack.
The learning items are:
The small hack is:
This hack is based on an experimentation to map a demolished and rebuilt part of Helsinki. In DHH16, a Digital Humanities hackathon in Helsinki this May, the goal was to create a historical street view. The source aerial image was georeferenced with Wikimaps Warper, traced with OpenHistoricalMap, historical maps from the Finna aggregator were georeferenced with the help of the Geosetter program and finally uploaded to Mapillary for the final street view experiment.
Our goal has been to recreate the historical area of Helsinki in a modern game engine provided by Cities: Skylines (Developer: Colossal Order). This game provides a built-in map editor which is able to read heightmaps (DEM) to rearrange the terrain according to it. Though there are some limits to it: The heightmap has to have an exact size of 1081x1081px in order to be able to be translated to the game's terrain.
To integrate streets and railways into the landscape, we tried to use an already existing modification for Cities: Skylines which can be found in the Steam Workshop: Cimtographer by emf. Given the coordinates of the bounding box for the terrain, it is supposed to read out the geometrical information of OpenStreetMap. A working solution would be amazing, as one would not only be able to read out information of OSM, but also from OpenHistoricalMap, thus being able to recreate historical places. Unfortunately, the algorithm is not working that properly - though we were able to create and document some amazing “street art”.
Another potential way of how to recreate the structure of the cities might be to create an aerial image overlay and redraw the streets and houses manually. Of course, this would mean an enormous manual work.
Further work can be done regarding the actual buildings. Cities: Skylines provides the opportunity to mod the original meshes and textures to bring in your very own structures. It might be possible to create historical buildings as well. However, one has to think about the proper resolution of this work. It might also be an interesting task to figure out how to create low resolution meshes out of historical images.
We are using cultural data of a rare copy of DE HUMANI CORPORIS FABRICA combined with a quantitive and qualitative analysis of visual content. This all is done without reading a single text page. That means that we are trying to create a content independent visual analysis method, which would enable a public to have an overview and quick insight.
We are using cultural data of a rare copy of DE HUMANI CORPORIS FABRICA combined with a quantitive and qualitative analysis of visual content. This all is done without reading a single text page. That means that we are trying to create a content independent visual analysis method, which would enable a public to have an overview and quick insight.
sprichort is an application which lets users travel in time. The basis are a map and historical photographs like Spelterini's photographs from his voyages to Egypt, across the Alps or to Russia. To each historical photograph comes an image of what it looks like now. So people can see change. The photographs are complemented with stories from people about this places and literary descriptions of this places.
sprichort is an application which lets users travel in time. The basis are a map and historical photographs like Spelterini's photographs from his voyages to Egypt, across the Alps or to Russia. To each historical photograph comes an image of what it looks like now. So people can see change. The photographs are complemented with stories from people about this places and literary descriptions of this places.
An important aspect is participation. Users should be able to upload their own hostorical photographs and they should be able to provide actual photos to historical photographs.
The User Interface of the application:
The goal of our „hack“ is to reuse existing search and visualization tools for dedicated datasets provided by the swiss federal state archives.
The goal of our „hack“ is to reuse existing search and visualization tools for dedicated datasets provided by the swiss federal state archives.
The project EEXCESS (EU funded research project, www.eexcess.eu) has the vision to unfold the treasure of cultural, educational and scientific long-tail content for the benefit of all users. In this context the project realized different software components to connect databases, providing means for both automated (recommender engine) and active search queries and a bunch of visualization tools to access the results.
The federal swiss state archives hosts a huge variety of digitized objects. We aim at realizing a dedicated connection of that data with the EEXCESS infrastructure (using a google chrome extension) and thus find out, whether different ways of visualizations can support intuitive access to the data (e.g. Creation of virtual landscapes from socia-economic data, browse through historical photographs by using timelines or maps etc.).
Let's keep fingers crossed …
Short clip edited to document the GLAMHack 2016, featuring short interviews with hackathon participants that we recorded on site and additional material from the Open Cultural Data Sets made available for the hackathon.
Short clip edited to document the GLAMHack 2016, featuring short interviews with hackathon participants that we recorded on site and additional material from the Open Cultural Data Sets made available for the hackathon.
Music - Public Domain Music Recordings and Metadata / Swiss Foundation Public Domain
- Amilcare Ponchielli (1834-1886), La Gioconda, Dance of the hours (part 2), recorded in Manchester, 29. Juli 1941
- Joseph Haydn, Trumpet Concerto in E Flat, recorded on the 19. Juni 1946
Aerial Photographs by Eduard Spelterini / Swiss National Library
- Eduard Spelterini, Basel between 1893 and 1923. See picture.
- Eduard Spelterini, Basel between 1893 and 1902. See picture.
Bilder 1945-1973 / Dodis
- 1945: Ankunft jüdischer Flüchtlinge
- 1945: Flüchtlinge an der Grenze